MUDs and ‘theater’ In cyberspace – performances of reading and writing on The internet
DOI:
https://doi.org/10.12775/NM.2014.005Keywords
performance of real-time reading, Net art, technological real timeAbstract
Net art as The kind of art determined by The existence of digital technological mediation, makes text message, existing on The point of touch of literary and computer code, an essential mean of expression. Computer code is used for replaying pre-set baseline calculations, although today, In The reality of high-level programming languages, also for The whole cultural behaviour. This duality is especially problematic for The status of The medium of literature, as It reorganizes The transceiver relationship In literary communication by performing content In real time. The implementation of The code by The computer In cyberspace In real time seems to be a key strategy for description of The poetics of The new type of text, expressed via medium of digital machines. The main objective of this paper is to propose The category of The technological real time drama In relation to The implementation of The real time text In The mediation of a computer connected to The network. The concept of drama relating to both The literary text and The events from The performative arts area, has been adapted here for The purpose of describing The new media situation.
References
Książki
Bolter David. 1990. Człowiek Turinga, przeł. Goban-Klas T. Warszawa: Państwowy Instytut Wydawniczy.
Fischer-Lichte Erika. 2008. Estetyka performatywności, przeł. Borowski M., Sugiera M. Kraków: Księgarnia akademicka.
Herz J.C. 1999. Wędrówki po internecie, przeł. Sitarski P., Poznań: Zysk i S-ka.
Laurel Brenda. 1991. Computers as Theater. Massachusetts: Addison-Wesley Publishing Company.
Lunenfeld Peter. 2000. Snap to Grid. Cambridge–London: MIT Press.
McKenzie Jon. 2011. Performuj albo...? Od dyscypliny do performansu, przeł. Kubikowski T., Kraków: Universitas.
Phelan Peggy. 1997. Mourning Sex. London–New York: Psychology Press.
Schechner Richard. 2006. Performatyka wstęp, przeł. Kubikowski T., Wrocław: Ośrodek Badań Twórczości Jerzego Grotowskiego i Poszukiwań Teatralno-Kulturowych.
Ryan Marie-Laure. 2001. Narrative as Virtual Reality: Immersion and Interactivity In Literature and Electronic Media. Baltimore: Johns Hopkins University Press.
Artykuły
Bolter David, Grusin, Richard. 2013. Remediation. Understanding New Media. przeł.
Małecka A. „Ha!Art” 43.
Źródła internetowe
Aarseth Eapen. Perspektywy literatury ergodycznej, przeł. D. Sikora, M. Pisarski. http://www.techsty.art.pl/magazyn2/artykuly/aarseth_cybertekst.html [dostęp: 20.03.2014].
Pisarski Mariusz. 2009. Cyberprzestrzeń. http://www.techsty.art.pl/hipertekst/cyberprzestrzen.htm [dostęp: 20.03.2014].
Pisarski Mariusz. 2009a. Immersja. http://techsty.art.pl/hipertekst/cyberprzestrzen/immersja.htm [dostęp: 20.03.2014].
Downloads
Published
How to Cite
Issue
Section
Stats
Number of views and downloads: 589
Number of citations: 0