Nutritional behaviour of (Non-)eSports players – a comparative study

Christopher Huth

DOI: http://dx.doi.org/10.12775/QS.2021.009

Abstract


Demand for eSports has generated considerable attention from the sport, event, and entertainment industries. However, time is spent playing and watching the computer games and is not related to physical activity. The aim of this study is to focus on nutritional behaviour between persons who practice eSports and those who do not practice eSports. A standardized questionnaire was implemented and, in total, 339 completed questionnaires were generated. The results show that participants who are not playing eSports games are significant healthier, doing more sports, are older, have higher incomes, eat more fruits and vegetables, but drink more caffeine and alcohol. In summary, the study shows that playing eSports games tend to have a negative impact on a healthy and sporting lifestyle.

 


Keywords


eSports, health, nutritional behaviour, sports participation

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References


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The journal has had 5 points in Ministry of Science and Higher Education parametric evaluation. § 8. 2) and § 12. 1. 2) 22.02.2019.

e-ISSN: 2450-3118
Numer DOI: 10.12775/QS
ICV 2019: 100.00

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Action funded by the Ministry of Science and Higher Education under the contract number 916/P-DUN/2019 by funds dedicated to dissemination of research findings. Name of action: "Preparing for publication papers in English in 8 issues of the journal Quality in Sport in 2019-2020: Vol. 5, No. 1-4 (2019), Vol. 6, No. 1-4 (2020)".

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